2001-02

click the year to access that season's page - or click a team name below to visit that team's website

2001-02 | 2002-03 | 2003-04 | 2004-05 | 2005-06
2006-07
 | 2007-08 | 2008-09 | 2009-10 | 2010-11

Overall Champion:
The Pride
Rank
Team
Points
1 The Pride 7124
2 Bare-Uns 6854
3 Sharks 6450
The Pride pulled of the classic last to first scenario. In last place after week #1, they climbed from 4th to 3rd place (the last playoff spot) on the final week #17 with the season's only 3000 point week (3105), then won the playoffs for the overall championship.
Regular Season Champion:
Bare-Uns
Rank
Team
Points
1 Bare-Uns 33548
2 Sharks 31669
3 The Pride 30024
4 Tuskers 29958
5 Barons 26552
6 Stallions 22063
7 Gamblers 18895
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A

League Settings:
League Name:   GridIron Gurus
Password:     gurusrus
Draft Type:     Live Draft
Draft Time:     Sep (TBA)
Max Teams:     6
Scoring Type:     Points Only
Start Scoring on:     Week 1
Can't Cut List Provider:     None
Max Moves:     No maximum
Max Trades:     No trades
Trade Reject Time:     0
Trade End Date:     No trades
Trade Review:     Commissioner
Waiver Time:     2 days
Post Draft Players:     Follow Waiver Rules
Roster Positions:     QB, QB, RB, RB, RB, W/T, W/T, W/T, W/T, K, DEF

League Scoring:
Stat Categories:
Passing Yards (0.5 yards per point OR 2 points per yard)
Passing Touchdowns (60)
Interceptions (-60)
Rushing Attempts (4 points per attempt)
Rushing Yards (0.25 yards per point OR 4 points per yard)
Rushing Touchdowns (30 points)
Receptions (10 points per reception)
Reception Yards (0.2 yards per point OR 5 points per yard)
Reception Touchdowns (60 points)
Return Yards (1 yard per point)
Return Touchdowns (60 points)
2-Point Conversions (40 points)
Fumbles Lost (-60 points)
Field Goals 0-19 Yards (50)
Field Goals 20-29 Yards (100)
Field Goals 30-39 Yards (200)
Field Goals 40-49 Yards (300)
Field Goals 50+ Yards (500)
Field Goals Missed 0-19 Yards (-250)
Field Goals Missed 20-29 Yards (-200)
Field Goals Missed 30-39 Yards (-150)
Field Goals Missed 40-49 Yards (-25)
Point After Attempt Made (25)
Point After Attempt Missed (-250)
Sack (25)
Interception (45)
Fumble Recovery (45)
Touchdown (100)
Safety (50)
Points Allowed 0 points (600)
Points Allowed 1-6 points (400)
Points Allowed 7-13 points (250)
Points Allowed 14-20 points (100)
Points Allowed 21-27 points (-100)
Points Allowed 28-34 points (-500)
Points Allowed 35+ points (-1200)
Fractional Points:     No
Negative Points:     Yes

League Rules:
Regular Season:
There is only ONE RULE in the regular season; there is NO BENCH. You MAY NOT deactivate (bench) any position on your roster. Your roster MUST - AT ALL TIMES - contain 2 QBs, 3 RBs, 4 WR/TEs, 1 Kicker, and 1 Defensive Team ALL in activated (non-benched) status. In the event your roster is EVER in violation of this rule the commissioner may (without notice) deactivate (bench) ALL the players in the affected position group (WRs, RBs, etc.) and thereby  zero out ALL SCORING for those affected positions. To avoid this keep your roster legal at all times!  In other words if you drop your Kicker and have 4 RBs, the commissioner will zero out (bench) ALL FOUR RB scores! - SO COMPLY! Other than this one rule, you are limited only by the Yahoo settings. The Commissioner is merely another manager in the league and WILL NOT make any corrections and/or changes once the season begins.  The Commissioner reserves the right to block a manager from posting to the message board or dumping one's roster (quitting, dropping players) at his discretion. This does NOT prohibit rudeness, trash-talking, cursing or other 'offensive' language as such is encouraged and is generally only done in extreme cases to prevent abuses or protect the integrity of the league and league standings.
NOTE: all scoring is computed by Yahoo and as such is beyond the control of the league commissioner. Example: Last season Yahoo did not count points scored against a team defense if it was not on the field (ie. INT and/or Fumble returns for TDs). This is a Yahoo setting which may stand or be altered without notice. Regardless, to reiterate, all scoring is computed by Yahoo and as such is beyond the control of the league commissioner.

League Rules:
Playoffs:
Since the playoffs are internally controlled (not by Yahoo) there have to be, unfortunately, some rules. If one is unclear or confused by these rules one has all season to clarify same through the commissioner's office. They are even open to suggestion and/or change - but ONLY prior to the the initial playoff draft. The Playoffs (postseason) begin the moment the completed regular-season final tallied scores are posted by Yahoo. The regular season champion automatically qualifies; the second and third place teams are invited to participate via the message post board provided they have met "active" status requirments as determined by the commissioner and acceptance of the invitation via the message post board.  If a manager is more than 20 minutes late to the initial playoff draft, s/he will be replaced by the highest seeded alternate present at the draft. No Auto draft is acceptable. If one experiences Internet problems and/or for some reason cannot attend the initial darft, another manager or the commissioner may act as a proxy (i.e. via telephone) for selections but ONLY after verifying this via a phone call or email to the commissioner before the playoff draft begins, thus the 20 minute delay grace period. If one has no Internet access, email access, or phone call access, then one WILL miss the opportunity to participate and be replaced by the next highest seed present. The initial darft will not begin until the commissioner posts "Begin the draft" and each manager has a 3 minute time limit to make a selection. At the end of 3 minutes if no selection is made the commission will then signal for the next manager to make his or her next selection. Such an action IS FINAL (no exceptions). As in the regular season there is no bench. There are no Trades. There are no Drops. You can not inactivate (bench) a roster spot. To avoid timestamp and or regional or personal end user time issues, NO CHANGES ARE ALLOWED on or after the DATE of that weekend's FIRST game. Transactions must have a prior date to gameday on my computer.  It is up to you to make sure any such time issue does not come into play, so don't try to wait until the last minutes or seconds. There are no waivers; all players not on an active roster are Free Agents. During the SuperBowl the Kicker and Defense roster spots are not used since there can be no 3rd entity and is thereby unbalanced for the #3 seeded team.  Unlike the regular season initial draft, ALL playoff draft rounds go by succsessive seeding (1,2,3,1,2,3,etc.) and officially end once all three participants state they are finished. One may "pass" in one round of a draft, then pick in the next cycle but be advised that three consecutive passes or non-picks also officially end that draft round - at which time managers are free to pick players at will and without sequence untill the add deadline. In the initial playoff draft all roster spots should be filled. Players facing a bye are allowed and will of course score a zero (0) in the initial round. You are allowed seven (7) supplemental picks collectively in the following rounds. After any draft you may pick up (add) ANY player ANY time BEFORE the DATE of that weekend's FIRST game through the post message board at the yahoo web site provided you have an opening on your roster. This method is timestamped and considered final. ANY ADD constitutes a pick. Only adds and supplemental playoff round picks constitute a "pick". One may opt to not fill a roster spot during a draft so he or she may add a player after the draft but before the add deadline. In other words, one may add a player up to the deadline but may not drop a player to add one. Notice there is no method by which one may wait until the last minute (on gameday) to add a player to avoid a no-start, injury replacement, or other roster change. When you draft or add a player you assume said risk automatically. You do however have the option of not picking a questionable player at the draft then adding him before the deadline if you wish - but you may not drop a player to make room for any such add. NO draft pick or add is recognized or allowed without full first and last names, team affiliation, and position specified in the post - incorrect spelling is irrelevant with said information in the post.
With
the exception(s) noted above the regular season settings and scoring modules hold true and are listed above. What to do, what to do.  Decide on a strategy, and Good Luck!